XNA 4 3D game development by example beginner's guide
(eBook)

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Published
Birmingham : Packt Publishing, 2012.
Physical Desc
vi, 303 pages : ill.
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Format
eBook
Language
English

Notes

General Note
Includes index.
Reproduction
Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.

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Citations

APA Citation, 7th Edition (style guide)

Jaegers, K. (2012). XNA 4 3D game development by example: beginner's guide . Packt Publishing.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Jaegers, Kurt. 2012. XNA 4 3D Game Development By Example: Beginner's Guide. Packt Publishing.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Jaegers, Kurt. XNA 4 3D Game Development By Example: Beginner's Guide Packt Publishing, 2012.

MLA Citation, 9th Edition (style guide)

Jaegers, Kurt. XNA 4 3D Game Development By Example: Beginner's Guide Packt Publishing, 2012.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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Grouped Work ID
0dedfc50-7dc7-704b-3656-fa13d07ebdd0-eng
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Grouped Work ID0dedfc50-7dc7-704b-3656-fa13d07ebdd0-eng
Full titlexna 4 3d game development by example beginners guide
Authorjaegers kurt
Grouping Categorybook
Last Update2022-06-07 21:23:19PM
Last Indexed2024-04-17 02:16:29AM

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First LoadedFeb 23, 2024
Last UsedFeb 24, 2024

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First DetectedAug 09, 2021 12:22:20 PM
Last File Modification TimeNov 22, 2021 08:20:53 AM

MARC Record

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650 0|a Computer games|x Design.
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945 |a E-Book